![]() ![]() I've been piecing together "dialogue" in my head as I go about my day, trying to figure out how on earth to say certain things. Can't wait to draw a typhlosion! (As long as I don't die before Thanks! I knew exactly what the title would be the moment the concept entered my Thank you! It should definitely be interesting. Really, I've no more idea what's gonna happen next than you Bryss Thank you! Despite the anticipated difficulty with the first gym, I was very excited when I rolled up Cyndaquil. I gave the comic a "teen" rating because I anticipate some minor depictions of violence and "symbols" relating to profanities, if anything else more intense comes up I'll change the rating as needed. For context, the first page took me a little over a month to complete. Updates will be sporadic at best, but I'm still working on pages as energy and inspiration allows. Hopefully that'll be enough to figure out what the crap my characters are trying to say, lol. For your convenience, and so as to not be completely unreasonable, I will be consistently updating a symbology key with all the symbols that have appeared in the comic and a rough translation of the words and concepts they represent. If all goes well, it'll be somewhat close to what I was thinking at the time. That being said, feel free to tell me what you think these characters are trying to say. ![]() Expressions such as "Oh" or "Aww" or "Haha" are okay, words written on signs or books are fine, and using words for in-game notifications like are all acceptable, just not.speech. Symbols, gestures, emoticons, and basic onamonapia is all fine. ![]() Lastly, I thought up a whole new kind of self-imposed challenge for the development of Speechless, a sort of artist's challenge All the characters in this comic cannot speak with words. (including my starter pokemon! *gasp*) I might tweak a few story-related events as well. I chose Fire Red for the nostalgia of the Kanto region, and then I tweaked a few things to mix up the game-play. That being said, I'm definitely open to constructive criticism! I started Speechless as a means of improving my artistic skill (and learning to use a recently purchased tablet), and of course because I enjoy nuzlockes and have wanted to start one that I share one with the community for a while now. ![]()
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